2 is a lie, listen to me. You'll have more luck getting help when supplying ppl with your current specc/draft, preferrably linked in the builder. Take your favorite fandoms with you and never miss a beat. Alright, let's see where this goes. This equals to 132 hit rating, from which you can subtract 8 rating for any % increased chance to hit in talents, RE's, enchants or debuffs on the boss. I will go over this in more detail in the TE section. That would depend on how big part of your dmg it actually is ofc! Sanctified Retribution (1AE1TE (with aura 3AE/1TE)) - a 3% dmg increase to anyone affected by one of your auras. I'd recommend a raidgroup to get their HEALERS to pick one up between them. For 3TE, it's a high price but to min max someone's gotta pay it (not you!). Imagine your hero and achieve glory! Join one of the best Smite communities and share god guides, strategy ideas, streams and more! Make sure you atleast OWN a on-use trinket for fights requiring burst. But if they for some reason can't find room and you run multiple casters? (Neither are the hit talents once you have more gear readily available to you). As we have a transmog system in place on Ascension you don't have to worry about looks of what you EQ either! Effects such as [Power Word: Shield] and [Concentration Aura]can be useful to reduce pushback. Recent updates: 2021/2/10: Guide is current as of Patch 8.1, Bonus Update Cthulhu, Tsukuyomi, and Danzaburou added. Other abilities that are useful and worth noting, sometimes even worth using over, or in addition, to the ones above. THREE PERCENT from hitcap without any hit rating on our gear!? (33% / TE), Nether Protection - A procc effect after taking damage from a spell effect to reduce damage taken from that school of magic by 20% for the next 8s. Well, we've gone over some basic TE's let's do the same for AE's. Smite Build Guides. (Everlasting Affliction & Pain and Suffering), Master Conjuror/Elemental Weapons - If you're using these weapon enhancements you're most often well off improving them to their fullest potential (for dualwielding). Project Ascension is a Classless game that allows you to imagine and build the character of your dreams. Full recode and presentation adjustment... ***NOTE*** Build itemization discussion is now only at the top of the guide. Not every specc will care for this as it requires you to use the Spellslinger legendary RE but I feel it's worth mentioning. If your geared right with enough critical rating, you'll do … While Clearcasting from Elemental Focus is active you get a 10% damage boost to elemental sources. The thing about ranged weapons though, that makes it everyone's first choice is the abilities it lets you use. It is a discipline and holy hybrid build with two backbone talents: Holy: Surge of Light Discipline: Power Infusion The above are the absolute standard for any Smite build, due to the nature of our holy dps spells. Browse Set pro builds, top builds and guides. If you run with someone using Faerie Fire, improved in the Balance Druid talent tree (Imp. Get a ranged weapon. Icy Veins (Frost Mage) or Elemental Mastery (Elemental Shaman). Sure you can, but those talents could be spent getting more dmg than a measly 18sp from a wand would. I called these 'vital' - in fact you can obviously live without some of them, specifically Aspect of the Beast and Inner Fire would be the first to drop if you need more utility or buffs for the group. And don’t get me started on healers or tanks, they have even less options. A solid start for most caster speccs would be to grab these basic talents enhancing your valuable stats (crit, hit, haste and SP). Arcane Empowerment - another 3% dmg increase to the raid, however this time for 3TE. This is especially true for casters. Also especially helpful for dungeons like Spires of Ascension or De Other Side which require very heavy single target … As Mana gems holds a 60s cd you can use this together with most of your other big cooldowns. There are however some that most speccs will utilize and I'll list them below (some might not be for every player, but I don't really know any specc that wouldn't run them). If you have to move, refresh a debuff/buff/totem, but beware to not be on the GCD when you stop moving to not disrupt your ABC. With a team of extremely dedicated and quality lecturers, project ascension … I'm not gonna add the weapon imbues (Firestone or Spellstone) to this as they're abilities, Brilliant Wizard Oil however is an outside source and I'd keep that here so: I mean, that's really it when it comes to dmg, those are the ones you want. Single Target: (auto attack) Holy Fire, Smite, Exorcism, Hammer of Wrath. I updated my guide but it doesnt show when I check. But wait! Ranged Weapon Specialization - At 3/3 this bad boy gives you 5% extra damage. - Ratatoskr Complete Guide for Junglers and Solo Laners (S8, 8.2), The Overarching Arena Guide (S8, Patch 8.1, Season 8), Ganesha - Selflessly Gifting Kills (S8, All Modes, Patch 8.1, "Season 8"), the rest according to this game, I'm going to put some. Solid 4% average dmg buff. FF)... well then you're in luck. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Leadership Ascension is sponsored by the Ascension Chamber of Commerce and Industry to help prepare emerging community leaders for leadership positions in local, business, and community … In this video we explore the Laughing Skull server on Project Ascensions custom class server. Basic, dmg increasing TE's not already covered above - and MQ in more detail. Blessing of the Eternals (BotE), in the Restoration Shaman talent tree. One-Handed Weapon Specialization - 2% inc dmg, Improved Tracking - 2% inc dmg (applicable where you have, Playing With Fire - 2% inc dmg done, 2% inc dmg taken. Draft Mode Overview:. You may also create your own Smite strategy guide. This is a pretty big deal for any specc utilizing spells with an even remotely good sp scaling. MQ is mentioned more as a side note. One hot topic for casters is the value of weapon enhancements. Death Knight General Death and Decay - 30 sec cooldown renamed to recharge. Every top build uses two (or one) buttons, picks up a few generics from other trees, then invests into a single spell. Really ascension balance is a joke. And don’t get me started on healers or tanks, they have even less options. Many would say Shadow Spec is the way to go when you want to PvP, but I say go smite spec. As an Intel build, Aspect of the Viper is wonderful - the passive regen really stacks up. I am currently working on a new susano guide video. IT GETS BETTER! Enveloping Shadows - Reduces AoE damage taken by 10% / TE, Cheat Death/Ardent Defender - Both blocks a hit that would otherwise have killed you and has a 120s cooldown, essentially a free pass to fail or just tank a mechanic dealing it's damage in one hit. *this is somewhat contradictory but in truth belongs to the 'basics'. So. You can support us ad-free for less than $1 a month! Arcane Power & Power Infusion (2AE1TE each) - Damage cooldowns are an overall dps increase and I recommend you to have atleast two that can be used together, further increasing their value. Further on we have Mental Quickness (MQ), in the Enhancement Shaman talent tree. These give you a wooping 8% hit. Hey Hank, As we've been through the whole MQ and STR stacking debacle above I'm gonna point out that you will NOT be using STR gear for your caster just because you run a AP->SP conversion. If you're running with INT allocation bear in mind that MQ might no longer be a worthwhile investment for you as the value drops from ~27SP/TE to ~20SP/TE (granted you still use 63 points in STR). As previously stated: you need 17% increased chance to hit to guarantee your spells to land on boss lvl targets. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. That's what we call well spent points. - Strong group buff and worthwhile picking up for the raid if no1 else does. For any caster dps, or any dps for that matter, you'll want to use a bow/gun/crossbow rather than a wand. (pre pot to get double uses in a fight). This is the law for casters. Let's not forget the Balance of Power RE, giving you 2% increased chance to hit with your spells! The point is to Maximize your dps, and that means getting the good hit pieces and using the TE to further improve your dmg. This is applicable to any % dmg enhances to your used abilities aswell. It's also useful for snapshotting with dots that hold their dmg/haste/crit values from application when refreshed via sources utilized in those speccs. Some of you might have noticed my lack of presence on this site in the last couple of months. Now, you'll struggle to find a talent that does more for your dps than 2% hit does if you're not capped - but that's not the point. Increasing their effect by 190% respectively 126%. Created Dec 1, 2011. Recent updates: 2021/2/3: Guide is current as of Patch 8.1, Season 8. You understand that. Use the filters to help sort and find the ones you are most interested in. 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